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Apply Random Rotation To Canvas Particles

I'm trying to update an existing particle animation. In this demo, the particles are just lines with different lineWidths with random sizes and rotation as they fall down. My goal

Solution 1:

Ok so here is what I did:

  1. I changed drawParticles to apply the particle.tilt.
  2. I moved the svg variable to the top so it is reused and not loaded multiple times.
  3. I did set the random size in resetParticle so it does not change afterwards.

var confetti = {
  maxCount: 150,		//set max confetti count
  speed: 1,			//set the particle animation speed
  frameInterval: 30,	//the confetti animation frame interval in milliseconds
  alpha: 1.0,			//the alpha opacity of the confetti (between 0 and 1, where 1 is opaque and 0 is invisible)
  gradient: false,	//whether to use gradients for the confetti particles
  start: null,		//call to start confetti animation (with optional timeout in milliseconds, and optional min and max random confetti count)
  stop: null,			//call to stop adding confetti
  toggle: null,		//call to start or stop the confetti animation depending on whether it's already running
  pause: null,		//call to freeze confetti animation
  resume: null,		//call to unfreeze confetti animation
  togglePause: null,	//call to toggle whether the confetti animation is paused
  remove: null,		//call to stop the confetti animation and remove all confetti immediately
  isPaused: null,		//call and returns true or false depending on whether the confetti animation is paused
  isRunning: null		//call and returns true or false depending on whether the animation is running
};

(function () {
  confetti.start = startConfetti;
  confetti.stop = stopConfetti;
  confetti.toggle = toggleConfetti;
  confetti.pause = pauseConfetti;
  confetti.resume = resumeConfetti;
  confetti.togglePause = toggleConfettiPause;
  confetti.isPaused = isConfettiPaused;
  confetti.remove = removeConfetti;
  confetti.isRunning = isConfettiRunning;
  var supportsAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame;
  var colors = ["rgba(30,144,255,", "rgba(107,142,35,", "rgba(255,215,0,", "rgba(255,192,203,", "rgba(106,90,205,", "rgba(173,216,230,", "rgba(238,130,238,", "rgba(152,251,152,", "rgba(70,130,180,", "rgba(244,164,96,", "rgba(210,105,30,", "rgba(220,20,60,"];
  var streamingConfetti = false;
  var animationTimer = null;
  var pause = false;
  var lastFrameTime = Date.now();
  var particles = [];
  var waveAngle = 0;
  var context = null;
  
  var sizes = []; 
  var svg = new Image();
  
  svg.src = 'https://i.postimg.cc/TPBmVXH1/confetti.png';

  function getRandomInt(min, max) {
    min = Math.ceil(min);
    max = Math.floor(max);
    return Math.floor(Math.random() * (max - min + 1)) + min;
  }

  function resetParticle(particle, width, height) {
    particle.color = colors[(Math.random() * colors.length) | 0] + (confetti.alpha + ")");
    particle.color2 = colors[(Math.random() * colors.length) | 0] + (confetti.alpha + ")");
    particle.x = getRandomInt(0, width);
    particle.y = getRandomInt(-height / 2, 0);
    particle.diameter = Math.random() * 10 + 5;
    particle.tilt = Math.random() * 10 - 10;
    particle.tiltAngleIncrement = Math.random() * 0.07 + 0.05;
    particle.tiltAngle = Math.random() * Math.PI;
    
    particle.width = Math.random() * 20
    particle.height = Math.random() * 40
    
    return particle;
  }

  function toggleConfettiPause() {
    if (pause)
      resumeConfetti();
    else
      pauseConfetti();
  }

  function isConfettiPaused() {
    return pause;
  }

  function pauseConfetti() {
    pause = true;
  }

  function resumeConfetti() {
    pause = false;
    runAnimation();
  }

  function runAnimation() {
    if (pause)
      return;
    else if (particles.length === 0) {
      context.clearRect(0, 0, window.innerWidth, window.innerHeight);
      animationTimer = null;
    } else {
      var now = Date.now();
      var delta = now - lastFrameTime;
      if (!supportsAnimationFrame || delta > confetti.frameInterval) {
        context.clearRect(0, 0, window.innerWidth, window.innerHeight);
        updateParticles();
        drawParticles(context);
        lastFrameTime = now - (delta % confetti.frameInterval);
      }
      animationTimer = requestAnimationFrame(runAnimation);
    }
  }

  function startConfetti(timeout, min, max) {
    var width = window.innerWidth;
    var height = window.innerHeight;
    window.requestAnimationFrame = (function () {
      return window.requestAnimationFrame ||
        window.webkitRequestAnimationFrame ||
        window.mozRequestAnimationFrame ||
        window.oRequestAnimationFrame ||
        window.msRequestAnimationFrame ||
        function (callback) {
          return window.setTimeout(callback, confetti.frameInterval);
        };
    })();
    var canvas = document.getElementById("confetti-canvas");
    if (canvas === null) {
      canvas = document.createElement("canvas");
      canvas.setAttribute("id", "confetti-canvas");
      canvas.setAttribute("style", "display:block;z-index:999999;pointer-events:none;position:fixed;top:0");
      document.body.prepend(canvas);
      canvas.width = width;
      canvas.height = height;
      window.addEventListener("resize", function () {
        canvas.width = window.innerWidth;
        canvas.height = window.innerHeight;
      }, true);
      context = canvas.getContext("2d");
    } else if (context === null)
      context = canvas.getContext("2d");
    var count = confetti.maxCount;
    if (min) {
      if (max) {
        if (min == max)
          count = particles.length + max;
        else {
          if (min > max) {
            var temp = min;
            min = max;
            max = temp;
          }
          count = particles.length + ((Math.random() * (max - min) + min) | 0);
        }
      } else
        count = particles.length + min;
    } else if (max)
      count = particles.length + max;
    while (particles.length < count)
      particles.push(resetParticle({}, width, height));
    streamingConfetti = true;
    pause = false;
    runAnimation();
    if (timeout) {
      window.setTimeout(stopConfetti, timeout);
    }
  }

  function stopConfetti() {
    streamingConfetti = false;
  }

  function removeConfetti() {
    stop();
    pause = false;
    particles = [];
  }

  function toggleConfetti() {
    if (streamingConfetti)
      stopConfetti();
    else
      startConfetti();
  }

  function isConfettiRunning() {
    return streamingConfetti;
  }

  function drawParticles(context) {
    var particle;
    var x, y, x2, y2;
    for (var i = 0; i < particles.length; i++) {
      particle = particles[i];
      particleWidth = particle.diameter;
      x2 = particle.x + particle.tilt;
      x = x2 + particle.diameter / 2;
      y = particle.y;

      context.save();
      context.translate(x, y);
      context.rotate(particle.tilt / 180 * Math.PI);
      context.translate(-x, -y);
      context.drawImage(svg, x, y, particle.width, particle.height);
      context.restore();

			/*context.beginPath();
			context.lineWidth = particle.diameter;
			x2 = particle.x + particle.tilt;
			x = x2 + particle.diameter / 2;
			y2 = particle.y + particle.tilt + particle.diameter / 2;
			if (confetti.gradient) {
				var gradient = context.createLinearGradient(x, particle.y, x2, y2);
				gradient.addColorStop("0", particle.color);
				gradient.addColorStop("1.0", particle.color2);
				context.strokeStyle = gradient;
			} else
				context.strokeStyle = particle.color;
			context.moveTo(x, particle.y);
			context.lineTo(x2, y2);
			context.stroke();*/
    }
  }

  function updateParticles() {
    var width = window.innerWidth;
    var height = window.innerHeight;
    var particle;
    waveAngle += 0.01;
    for (var i = 0; i < particles.length; i++) {
      particle = particles[i];
      if (!streamingConfetti && particle.y < -15)
        particle.y = height + 100;
      else {
        particle.tiltAngle += particle.tiltAngleIncrement;
        particle.x += Math.sin(waveAngle) - 0.5;
        particle.y += (Math.cos(waveAngle) + particle.diameter + confetti.speed) * 0.5;
        particle.tilt = Math.sin(particle.tiltAngle) * 15;
      }
      if (particle.x > width + 20 || particle.x < -20 || particle.y > height) {
        if (streamingConfetti && particles.length <= confetti.maxCount)
          resetParticle(particle, width, height);
        else {
          particles.splice(i, 1);
          i--;
        }
      }
    }
  }
  startConfetti(5000, 20, 25)
})();
html {
  height: 100%;
}
body, html {
  margin: 0;
}
body {
  background: black;
}

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